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 battle programming : builder of algs mode VS human conversation puzzle

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Moti Barski
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Moti Barski

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Join date : 2011-08-02

battle programming : builder of algs mode VS human conversation puzzle Empty
PostSubject: battle programming : builder of algs mode VS human conversation puzzle   battle programming : builder of algs mode VS human conversation puzzle EmptyFri Aug 30, 2019 4:53 pm

in this thread I'm gonna take on the puzzle of how does conversations work
in terms of converting it into an alg.

1st I'm gonna need some battle music



joke
an order/request
converse, story/script
argue
debate
explain
bargain

questions :

What?
information, type
What’s your name?
What is an oak – a tree or a plant?
When?
time, day, year, etc.
When were you born?
When are you coming – today or tomorrow?
Why?
reason
Why are you so tired?
Why don’t you go to bed?
Which?
choice
We have fruit tea and green tea – which would you like?
Who?
a person, a name
Who wrote War and Peace – was it Tolstoy?
How?
method, quality, condition
How do you travel to work – by car?
How was the soup?
How are you today?
Whose?
possession, owner
Whose is this pen? Is it yours?
Whom? (formal)
a person, name
Whom did you see? (formal, less common)
Who did you see? (more common)


types of speech :
_argument :

__factual
__neg
__outcome
__goal
__threatning
__bargaining
__lying
__hypocracy detection
__votable
__war

annoying battle programming annoying


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Moti Barski
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Moti Barski

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Join date : 2011-08-02

battle programming : builder of algs mode VS human conversation puzzle Empty
PostSubject: skeleton lv2   battle programming : builder of algs mode VS human conversation puzzle EmptySun Sep 01, 2019 11:09 pm

public int mode
loopcounter

input :


Mcode mode, Mcode state

switch(input)
getTime
enable mode change ? : r--

mode = ?

switch mode : inout(dSkill)

time? : {reset r,
explore(loopCounter, this)} // explor can change mode

***convo : inout

looper *summon Mcode
+argue

postponer

convo
interview
story
bargain

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Moti Barski
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Moti Barski

Posts : 356
Join date : 2011-08-02

battle programming : builder of algs mode VS human conversation puzzle Empty
PostSubject: Re: battle programming : builder of algs mode VS human conversation puzzle   battle programming : builder of algs mode VS human conversation puzzle EmptySun Sep 01, 2019 11:19 pm

input :


Mcode mode, Mcode state(Dskill)

switch(input)
getTime

mode = ?

switch mode : inout(dSkill)
explor, mode changer

***convo : inout
convo {log DBs}
interview
story
bargain
argue : negatives

********************************************
looper in goal : argue positives,*summon Mcode
+argue

postponer

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