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the LivinGrimoire Artificial General Intelligence software design pattern forum

descriptioncyberpunk software design pattern livingrimoire update hello world in main per programming language Emptycyberpunk software design pattern livingrimoire update hello world in main per programming language

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Code:

import Foundation

let b1:Brain = Brain()
b1.logicChobit.addSkill(skill: DiHelloWorld())
b1.hardwareChobit.addSkill(skill: DiSysOut())
b1.doIt(ear: "hello", skin: "", eye: "")

descriptioncyberpunk software design pattern livingrimoire update hello world in main per programming language Emptyjava cyberpunk software design pattern

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Code:

public class Main {
    public static void main(String[] args) {
        Brain b1 = new Brain();
        b1.logicChobit.addSkill(new DiHelloWorld());
        b1.hardwareChobit.addSkill(new DiSysOut()); // this skill prints output
        b1.doIt("hello","","");
    }
}

descriptioncyberpunk software design pattern livingrimoire update hello world in main per programming language Emptypython cyberpunk software design pattern

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Code:

# This is a sample Python script.
from LivinGrimoireCoreV2 import *
from AXPython import *

# Press Shift+F10 to execute it or replace it with your code.
# Press Double Shift to search everywhere for classes, files, tool windows, actions, and settings.
# Press the green button in the gutter to run the script.
if __name__ == '__main__':
    b1: Brain = Brain()
    b1.logicChobit.addSkill(DiHelloWorld())
    b1.hardwareChobit.addSkill(DiSysOut())
    b1.doIt("hello", "", "")
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